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Thread Statistics | Show CCP posts - 8 post(s) |

X Gallentius
Justified Chaos Spaceship Bebop
2546
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Posted - 2014.09.29 14:49:00 -
[1] - Quote
Here's an area with an NPC area smack dab in the middle of it. http://evemaps.dotlan.net/map/Pure_Blind/7D-0SQ#kills24
Where's the kills and interaction? Still looks dead. |

X Gallentius
Justified Chaos Spaceship Bebop
2547
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Posted - 2014.09.29 16:21:00 -
[2] - Quote
Arkon Olacar wrote:Except that currently 80% of systems are worthless crap that no one uses. So why are they claimed by the major powers? No one is using them, right? Why bother with paying the sov fee?
Here are the "Elephant in the Room" questions that ought to be answered: 1. If these 0.0 systems are worthless, then why do the major powers still claim them? 2. If these 0.0 systems are worthless, then why are all the major powers rich beyond any measure wrt any other alliances in the game? 3. If inserting more non-sov 0.0 systems is the way forward, then why is there little or no pvp in the current non-sov 0.0 areas? |

X Gallentius
Justified Chaos Spaceship Bebop
2547
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Posted - 2014.09.29 16:30:00 -
[3] - Quote
baltec1 wrote:X Gallentius wrote:Arkon Olacar wrote:Except that currently 80% of systems are worthless crap that no one uses. So why are they claimed by the major powers? No one is using them, right? Why bother with paying the sov fee? Because if/when they become worth using they can only support 10 at a time. We have tens of thousands of pilots. So when they become more valuable you'll just let them go? Is that what you're saying? |

X Gallentius
Justified Chaos Spaceship Bebop
2548
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Posted - 2014.09.29 16:37:00 -
[4] - Quote
Jenn aSide wrote:X Gallentius wrote: So when they become more valuable you'll just let them go? Is that what you're saying? Noticed that did you?  Kind of the big elephant in the room isn't it?
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X Gallentius
Justified Chaos Spaceship Bebop
2549
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Posted - 2014.09.29 17:13:00 -
[5] - Quote
Toriessian wrote:baltec1 wrote:X Gallentius wrote:Arkon Olacar wrote:Except that currently 80% of systems are worthless crap that no one uses. So why are they claimed by the major powers? No one is using them, right? Why bother with paying the sov fee? Because if/when they become worth using they can only support 10 at a time. We have tens of thousands of pilots. Baltec gives us the simplest explanation of why this works. Doing logistics positively sucks. If the null blocs can realistically shrink their footprints they will. Does anyone really think playing "ship fuel blocks online" is any fun? Shrinking is hard when a system can't support a large # of people in a realistic faction. By realistic I mean, as good as running Incursions in hi sec because we're in null and we're supposed to get reward for the risk. The risk will be increased if the local list is so long you can't easily tell if neuts come in system. 1. You're going to willingly give up moons in 0.0 systems? 2. You're not going to continue to rent out your unused space? 3. You're not going to increase rent and make even more isk out of these proposed changes? 4. 0.0 entities are making massive amounts of isk already. Why do you need to make more isk? You guys are building Super Caps and storing them on unused accounts as a sort of savings plan.
What is likely to happen is that both sides of the 0.0 sov conflict will increase rents on these now valuable systems, and then build even more super caps due to the fact that both sides "need to stay competitive with each other."
5. wrt risk/reward argument: Shouldn't the reward be having your name on the map? If isk is the bottom line goal in this game, then we'd all form a non-aggression pact over every area where isk is involved and then we'd farm 23/7.
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X Gallentius
Justified Chaos Spaceship Bebop
2549
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Posted - 2014.09.29 18:57:00 -
[6] - Quote
FearlessLittleToaster wrote:Renter income is greater than moon income for the CFC by a huge margin. So why would you give away this income if those same systems became more valuable?
The overall income in null sec is already very high. Those systems are already valuable enough - that's why PvE alliances are renting them. Why not introduce the occupancy based mechanics without an increase in income potential? |

X Gallentius
Justified Chaos Spaceship Bebop
2549
|
Posted - 2014.09.29 19:04:00 -
[7] - Quote
Janeos wrote:X Gallentius wrote:FearlessLittleToaster wrote:Renter income is greater than moon income for the CFC by a huge margin. So why would you give away this income if those same systems became more valuable? The overall income in null sec is already very high. Those systems are already valuable enough - that's why PvE alliances are renting them. Why not introduce the occupancy based mechanics without an increase in income potential? It wouldn't be ours to give. We don't live there; the renters live there. You extract rent from them already even though it's their sov. What would change? |

X Gallentius
Justified Chaos Spaceship Bebop
2549
|
Posted - 2014.09.29 19:36:00 -
[8] - Quote
Goonswarm Federation: 11k members, Sovereignty 232 systems. 11k/232 = 47 players / system. You're pretty much there already aren't you? Why do need more income?
Why continue to rent? Competitive pressures, still super lucrative. Why continue to rent?
1. Look at "Renting vs. Asakai" chart. 2. GÇ£As much as we hate renters, we hate the idea of being on a losing end of a war more, so it's a natural move.GÇ¥
Goonswarm and others will likely be forced to be maintain their rental empires simply because the other guys will as well.
What you may likely do is put your Western Co-Properity Sphere alts wherever another side is trying to take your rental sov. You'll also move your pvp guys to the same area as well. Rental empire maintained - at greater rates of return than now.
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X Gallentius
Justified Chaos Spaceship Bebop
2549
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Posted - 2014.09.29 19:42:00 -
[9] - Quote
Ereshgikal wrote:I think you should read up on who owns Northern Associates, Brothers of Tangra, and Greater Western Co-Prosperity Sphere (PBLRD). Then you will understand who owns the SOV. You're saying Pandemic Legion and Goonswarm are not renting that space? They didn't take that space to gain passive income? That they wouldn't find a way to continue maintaining their cash cow? That they couldn't charge more rent because that space would be more valuable?
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X Gallentius
Justified Chaos Spaceship Bebop
2549
|
Posted - 2014.09.29 19:59:00 -
[10] - Quote
Toriessian wrote:The whole idea is to make it so an entity like the CFC DOESN'T have to protect a dozen regions and others can start moving in again. They don't HAVE to protect a dozen regions now. What would change with the proposal?
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X Gallentius
Justified Chaos Spaceship Bebop
2549
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Posted - 2014.09.29 20:11:00 -
[11] - Quote
baltec1 wrote:Anom incom caps out at 90 mil/hr per person. 90*24 = 2.16 billion isk/day for one person (assuming it's not really 900 million isk/hour total). 2*30 = 600 billion isk/month 600 billion isk/month revenue.
So, now let's look at Goonswarm's losses/month in terms of ships lost. https://zkillboard.com/alliance/1354830081/stats/
Looks like about 800 billion isk.
How much isk does your alliance need to break even?
Anybody want to offer up an estimated balance sheet for major alliances?
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X Gallentius
Justified Chaos Spaceship Bebop
2549
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Posted - 2014.09.29 20:16:00 -
[12] - Quote
Rowells wrote:X Gallentius wrote:Toriessian wrote:The whole idea is to make it so an entity like the CFC DOESN'T have to protect a dozen regions and others can start moving in again. They don't HAVE to protect a dozen regions now. What would change with the proposal? Geuss what happens if CFC stops holding all of its space under current mechanics. You think suddenly it will be the garden of eden for everyone who wants to be null? No. The remaining big guns in null will stomp through and take everything they want. You would just trade one overlord for another. CFC and other large groups need to have this space in order to maintain an edge against players their size. Since anoms are terrible for normal player income, you have rely on alliance SRP, fuel programs, etc. Income is a top down system that requires extreme dependence on the alliance or coalition in order to be competitive. And since it is the most effective method currently, you can damn sure expect someone to use it, and if someone else uses it to their advantage, you can also be sure even more will as well since this is a competitive game. Go ahead and try to tell everyone in eve to refrain from trying to gain an advantage over their opponents. Lets see how well that works. In fact I hear James315 is running a similar operation in highsec. Maybe get some tips on success from him. What I impled was "They'll likely STILL maintain their rental empire for all the same reasons you just listed above." |

X Gallentius
Justified Chaos Spaceship Bebop
2549
|
Posted - 2014.09.29 20:25:00 -
[13] - Quote
Ereshgikal wrote:
It is not the renters SOV...it is PL's, CFC's, and NCDOT's SOV.
Our SOV, but the renters live there.
Maintaining it as it is would be easy even if the proposal was implemented. Just continue to own and control the alliances holding the SOV. Anyone not willing to be part of the SOV holding alliance will get dunked by the mother alliance/coalition if they try to gain a foothold. So on that part we probably agree (even though we most likely disagree on the details).
I agree with you. Rental empire will be maintained. |

X Gallentius
Justified Chaos Spaceship Bebop
2549
|
Posted - 2014.09.29 20:38:00 -
[14] - Quote
Kalenn Istarion wrote: I too rat for 24 hours a day instead of actually doing fun things, or eating, or sleeping. Get out Nobody does. At 800 billion isk in ships lost per month, on average Goonswarm alliance members need to rat 72,727,272 isk/month. which is less than one hour per month, or 2 minutes per day.
Let's say Goons had 1/5th as many members. You would have to rat 10 minutes / day to make up for losses.
Do you think you can sustain those types of losses? |

X Gallentius
Justified Chaos Spaceship Bebop
2553
|
Posted - 2014.10.01 16:03:00 -
[15] - Quote
Marcus Covinus wrote:The temptation/risk of locking someone out on a whim for the pure 'lol factor' would be too high when they've moved billions of assets into a "FFA Station" Give them to Chribba. |

X Gallentius
Justified Chaos Spaceship Bebop
2553
|
Posted - 2014.10.01 17:06:00 -
[16] - Quote
Speedkermit Damo wrote:baltec1 wrote:KatanTharkay wrote: So no matter what, you want to be safe. Sadly, safety made this game boring. Well, I guess the only hope is that CCP will step in and make things unsafe for everybody, cause your proposal doesn't do that.
We are literally asking CCP to nerf our empires and our capabilities to wage war and you think we want to be safe... Sorry but this is disingenuous. What the blue donut wants is more space for renters. They can be well-intentioned, but they are also looking out for themselves at the same time. It simply makes no sense to add more income to null sec. 1. You're rewarding entities that have decided to blue each for isk instead of creating content. You're not supposed to feed a cancer, you're supposed to starve it. 2. They will be "forced" to continue their (now more valuable) rental empires due to "competitive pressures". Status Quo continues. 3. isk making opportunities outside of null sec need to be better than inside null sec. Otherwise, entities that have been thrown out of null sec will never be able to build up a strong enough army to compete in null sec again. (Just like now)
If players really want content, then give them a good occupancy based sov and let them go kill each other. Bribing them with better isk making opportunities in null sec won't suddenly make them any more altruistic than they already are (not).
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X Gallentius
Justified Chaos Spaceship Bebop
2553
|
Posted - 2014.10.01 18:06:00 -
[17] - Quote
Rowells wrote:X Gallentius wrote:3. isk making opportunities outside of null sec need to be better than inside null sec. Otherwise, entities that have been thrown out of null sec will never be able to build up a strong enough army to compete in null sec again. (Just like now) Why? Why should the rewards in highsec be so great comparative to 0.0? If you want a competitive game, then you need to favor attack (movement) over defense (stagnation). If the current power (null sec holders) make more isk than the attackers(groups who have been kicked out or want to get into null sec), then there's no way for the attackers to succeed.
The defenders already have organization, inertia, capital advantages. Their passive isk stream is already superior to the potential invaders. Why does their "line member" risk free isk stream need to be superior as well? (which is a farse, btw. The "line member" isk stream is really a "passive rental isk stream").
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X Gallentius
Justified Chaos Spaceship Bebop
2553
|
Posted - 2014.10.01 18:45:00 -
[18] - Quote
Jenn aSide wrote:This is kind of off here. What people are saying is that isk should be changed to be from the bottom up, not the top down. No one is asking for null to have it's cake (like moon income) and eat it too (buff individual level isk making).
Actually, they are. There is nothing in these proposals that say anything about reducing passive isk income (moon income), and making null sec systems more valuable from an isk generation point of view only increases their rental value (further increasing passive income).
The proposal is: "Give us more valuable specific income and we'll let others have 0.0 space" The reality, if the proposal is accepted by CCP, will likely be: "Thank you for the more valuable systems, we can now increase rent"
The solution should be occupancy based sov with no increase in specific income of 0.0 systems.
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X Gallentius
Justified Chaos Spaceship Bebop
2554
|
Posted - 2014.10.01 23:33:00 -
[19] - Quote
baltec1 wrote:X Gallentius wrote:Actually, they are. There is nothing in these proposals that say anything about reducing passive isk income (moon income), and making null sec systems more valuable from an isk generation point of view only increases their rental value (further increasing passive income).
The proposal is: "Give us more valuable specific income and we'll let others have 0.0 space" The reality, if the proposal is accepted by CCP, will likely be: "Thank you for the more valuable systems, we can now increase rent"
The solution should be occupancy based sov with no increase in specific income of 0.0 systems.
Rental empires will become impossible to do with this change. Also, moon goo generates around the same per month as a single ice miner. If you do not shift from anoms to something that will allow an infinite group of people to live in a system then not a single alliance will be able to support their members with their space. Seriously, this is something like the tenth time you have had this explained to you and you still continue with this fabrication. Rental empires will be easy for you to enforce with conventional fleets. First, the renters will be the most active players in the systems - so keeping de facto sov will be really easy. Second, when somebody does make a serious push for the rental space, your conventional fleets will show up to kick them out.
And now you'll be able to rat afk in your home systems with less risk than a high sec mission running care bear.
There's still no reason to increase the specific income of null sec systems.
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X Gallentius
Justified Chaos Spaceship Bebop
2555
|
Posted - 2014.10.02 00:51:00 -
[20] - Quote
Mallak Azaria wrote:
Individual player income is more important than alliance level income & currently that player level income is less than what is available in highsec.
Also no, under the proposed change there will be more people roaming around nullsec looking for kills than ever.
http://dl.eve-files.com/media/corp/Verite/influence.png
Tell me you guys can't continue easily defend your rental areas down at the bottom left side of the map. With a straight face please. |
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X Gallentius
Justified Chaos Spaceship Bebop
2555
|
Posted - 2014.10.02 01:26:00 -
[21] - Quote
Mallak Azaria wrote:X Gallentius wrote:Mallak Azaria wrote:
Individual player income is more important than alliance level income & currently that player level income is less than what is available in highsec.
Also no, under the proposed change there will be more people roaming around nullsec looking for kills than ever.
http://dl.eve-files.com/media/corp/Verite/influence.pngTell me you guys can't continue easily defend your rental areas down at the bottom left side of the map. With a straight face please. I'm 100% sure that we give zero fucks about people looking to kill ratters in renter space. So the answer is "yes, you will maintain rental empire". |

X Gallentius
Justified Chaos Spaceship Bebop
2557
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Posted - 2014.10.02 13:39:00 -
[22] - Quote
Mallak Azaria wrote:I'm not the person to ask. Why don't you shoot a mail off the mynnna & ask? He's pretty friendly & likes meeting new people. rgr, thanks for responding. |

X Gallentius
Justified Chaos Spaceship Bebop
2559
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Posted - 2014.10.03 06:30:00 -
[23] - Quote
baltec1 wrote:X Gallentius wrote:So the answer is "yes, you will maintain rental empire". With a change to occupancy sov no we wont. We replace rental empire income with taxing our own members running missions in our own space. Thats the whole point of having a bottom up income stream for allainces, it is much better for the line members and gives them a reason to want to live in the empire the fight to build and protect. We'll see. Nothing has been revealed by CCP suggests that defending your rental empire will be difficult at all. |

X Gallentius
Justified Chaos Spaceship Bebop
2562
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Posted - 2014.10.03 20:44:00 -
[24] - Quote
baltec1 wrote:And would force empire to require hundreds to thousands of systems. Is that a bad thing? Lower density of farmers over larger area leads to more targets, err, "fights". Again, there seems to be a "Pay us or we'll hold 0.0 hostage" type of vibe going on here.
The reality is that null sec entities are going to hold as much turf as they can - whether or not the specific income of each system is ridiculously high or low. The specific income only sets the rental rate on the areas they choose not to farm for themselves. |

X Gallentius
Justified Chaos Spaceship Bebop
2569
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Posted - 2014.10.03 21:57:00 -
[25] - Quote
baltec1 wrote:X Gallentius wrote:Is that a bad thing? That's exactly what we have now. So yea, its a very bad thing because that is what everyone wants to not happen. X Gallentius wrote: The reality is that null sec entities are going to hold as much turf as they can - whether or not the specific income of each system is ridiculously high or low. The specific income only sets the rental rate on the areas they choose not to farm for themselves.
We have something like 30k pilots in the CFC, with only 10% ratting at a time we would need 3000 systems under your plan to house them all. That leaves just 524 systems in null for everyone else out here. You guys are going to hold all of the systems anyways. We both agree on that.
The only question is how much isk you're going to generate from renters while doing so, and at what threshold you're going to have to undock to defend your space (get pew).
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X Gallentius
Justified Chaos Spaceship Bebop
2569
|
Posted - 2014.10.03 22:40:00 -
[26] - Quote
baltec1 wrote:Under your plan it would be zero. All of that space would be needed for us alone and it most likely would not be enough. Again, you are posting some sort of extortion threat to CCP. "Give us rich farms in null sec or we won't let anybody else use get in."
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X Gallentius
Justified Chaos Spaceship Bebop
2574
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Posted - 2014.10.04 07:40:00 -
[27] - Quote
baltec1 wrote:X Gallentius wrote:baltec1 wrote:Under your plan it would be zero. All of that space would be needed for us alone and it most likely would not be enough. Again, you are posting some sort of extortion threat to CCP. "Give us rich farms in null sec or we won't let anybody else use get in." No I am telling you what would have to happen. You cannot shrink our empire and not deal with over population and the fact that the space simply cannot support even a fraction of our members. And yet you have so much space.... hmmm... Maybe there isn't a link between being able to support your base and the number of systems you'll own. |
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